What do the configuration space of an animation skeleton, a subdivision surface and a panorama have in common? All of these are examples of manifolds. The goal of this course is to present an overview of manifold constructions which are useful for graphics applications, with a focus on two-dimensional manifolds (surfaces).
|Publication status||Published - 31 Jul 2005|
|Event||ACM SIGGRAPH 2005 International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005 - Los Angeles, United States|
Duration: 31 Jul 2005 → 4 Aug 2005
|Conference||ACM SIGGRAPH 2005 International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005|
|Period||31/07/05 → 4/08/05|