A game-theoretic framework for concurrent technology roadmap planning using best-response techniques

Ksenia Smirnova, Alessandro Golkar, Rob Vingerhoeds

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)

Abstract

Technology roadmapping provides a tool for technology planning and selecting what to pursue in what timeframes. In this paper, a game-theoretic framework for technology roadmap planning is proposed to address the enumeration, selection and evaluation of possible evolution paths for technology roadmapping characterized by an iterative and competitive technology development process between companies within one tradespace. More specifically, the framework including companies as game players demonstrates the most favorable reactions to each other's technology development by approximated best response functions. Next, the selection process of optimal development paths is carried out to evaluate the possible payoffs using backward induction. Finally, a case is studied to demonstrate the feasibility of the proposed approach.

Original languageEnglish
Title of host publication12th Annual IEEE International Systems Conference, SysCon 2018 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1-7
Number of pages7
ISBN (Electronic)9781538636640
DOIs
Publication statusPublished - 30 May 2018
Event12th Annual IEEE International Systems Conference, SysCon 2018 - Vancouver, Canada
Duration: 24 Apr 201826 Apr 2018

Publication series

Name12th Annual IEEE International Systems Conference, SysCon 2018 - Proceedings

Conference

Conference12th Annual IEEE International Systems Conference, SysCon 2018
Country/TerritoryCanada
CityVancouver
Period24/04/1826/04/18

Keywords

  • Best response
  • Game theory
  • Technology planning
  • Technology roadmapping

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