A direct texture placement and editing interface

Yotam I. Gingold, Philip L. Davidson, Jefferson Y. Han, Denis Zorin

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

15 Citations (Scopus)

Abstract

The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel approach for texture placement and editing based on direct manipulation of textures on the surface. Compared to conventional tools for surface texturing, our system combines UV-coordinate specification and texture editing into one seamless process, reducing the need for careful initial design of parameterization and providing a natural interface for working with textures directly on 3D surfaces. A combination of efficient techniques for interactive constrained parameterization and advanced input devices makes it possible to realize a set of natural interaction paradigms. The texture is regarded as a piece of stretchable material, which the user can position and deform on the surface, selecting arbitrary sets of constraints and mapping texture points to the surface; in addition, the multi-touch input makes it possible to specify natural handles for texture manipulation using point constraints associated with different fingers. Pressure can be used as a direct interface for texture combination operations. The 3D position of the object and its texture can be manipulated simultaneously using two-hand input.

Original languageEnglish
Title of host publicationUIST 2006
Subtitle of host publicationProceedings of the 19th Annual ACM Symposium on User Interface Software and Technology
Pages23-31
Number of pages9
DOIs
Publication statusPublished - 2008
Externally publishedYes
Event19th Annual ACM Symposium on User Interface Software and Technology 2006, UIST'06 - Montreux, Switzerland
Duration: 15 Oct 200618 Oct 2006

Publication series

NameUIST 2006: Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology

Conference

Conference19th Annual ACM Symposium on User Interface Software and Technology 2006, UIST'06
Country/TerritorySwitzerland
CityMontreux
Period15/10/0618/10/06

Keywords

  • Multi-touch interface
  • Surface parameterization
  • Texturing

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